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Wildlander World Systems (Start here)

This section covers the essential mechanics and systems that shape your experience in the Wildlander world. Understanding these systems will help you survive and thrive.

Quick Reference: What Do I Need to Know?

How do I improve my gear?Tempering - Improve weapons and armor quality for better effectiveness

How does the economy work?The Economy - Regional prices and profitable trade routes

What gear should I carry?Essential Adventuring & Travel Gear - Checklist for surviving beyond Riverwood

Will diseases kill me?Diseases - Understand disease progression and cure methods

How do I get stronger?Trainers - Locate trainers for all skills

Where do I complete quests?The Quests - Quest starts and progression guides


Reading Order by Progression

Follow this recommended order to understand Wildlander’s world:

  1. Tempering - Learn how to improve your gear quality
  2. The Economy - Understand regional trade and pricing
  3. Essential Adventuring & Travel Gear - Prepare before leaving settlements
  4. The Divines & Daedra - Religion, blessings, and consequences
  5. Diseases - Health hazards and cures
  6. Food & Drink - Sustenance and survival
  7. Trainers - Skill training locations
  8. The Quests - Available quests and starts
  9. Followers and Mercenaries - Recruit and manage companions
  10. Enchantments Analysis - Advanced item crafting
  11. Shout Analysis - Dragon shout effects and power
  12. Player Homes - Purchasable bases and costs
  13. Horses & Herds - Mount management and herds

Key Systems Explained

Gear & Survival

  • Tempering improves weapon and armor quality, making them more effective in combat
  • Essential Gear keeps you warm, dry, and fed in the wilderness
  • Food & Drink sustain you; hunger and thirst have real penalties

Character Growth

  • Trainers help you level skills faster with paid training
  • Divines bless aligned followers with bonuses (but track your crimes)
  • Shouts provide powerful abilities as you progress

Economics

  • The Economy is regional; what costs 10g in Solitude costs 5g in a small farm
  • Trade routes between holds can be profitable
  • Tempering improves gear value, affecting crafting and sales

Progression

  • Quests unlock new content and powers
  • Followers provide support in combat and roleplay
  • Horses offer storage and mobility
  • Player Homes become available once you’re established

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