Wildlander World - Start Here
Welcome: Wildlander World Systems
This section covers the essential mechanics and systems that shape your experience in the Wildlander world. Understanding these systems will help you survive and thrive.
Quick Reference: What Do I Need to Know?
How do I improve my gear? → Tempering - Improve weapons and armor quality for better effectiveness
How does the economy work? → The Economy - Regional prices and profitable trade routes
What gear should I carry? → Essential Adventuring & Travel Gear - Checklist for surviving beyond Riverwood
Will diseases kill me? → Diseases - Understand disease progression and cure methods
How do I get stronger? → Trainers - Locate trainers for all skills
Where do I complete quests? → The Quests - Quest starts and progression guides
Reading Order by Progression
Follow this recommended order to understand Wildlander’s world:
- Tempering - Learn how to improve your gear quality
- The Economy - Understand regional trade and pricing
- Essential Adventuring & Travel Gear - Prepare before leaving settlements
- The Divines & Daedra - Religion, blessings, and consequences
- Diseases - Health hazards and cures
- Food & Drink - Sustenance and survival
- Trainers - Skill training locations
- The Quests - Available quests and starts
- Followers and Mercenaries - Recruit and manage companions
- Enchantments Analysis - Advanced item crafting
- Shout Analysis - Dragon shout effects and power
- Player Homes - Purchasable bases and costs
- Horses & Herds - Mount management and herds
Key Systems Explained
Gear & Survival
- Tempering improves weapon and armor quality, making them more effective in combat
- Essential Gear keeps you warm, dry, and fed in the wilderness
- Food & Drink sustain you; hunger and thirst have real penalties
Character Growth
- Trainers help you level skills faster with paid training
- Divines bless aligned followers with bonuses (but track your crimes)
- Shouts provide powerful abilities as you progress
Economics
- The Economy is regional; what costs 10g in Solitude costs 5g in a small farm
- Trade routes between holds can be profitable
- Tempering improves gear value, affecting crafting and sales
Progression
- Quests unlock new content and powers
- Followers provide support in combat and roleplay
- Horses offer storage and mobility
- Player Homes become available once you’re established
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