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The Rift

Overview

The Rift is the southeastern region of Skyrim, featuring dense forests, Falmer caverns, and natural mining operations. This area is known for its rich plant and mushroom resources. Threat levels range from Average to Dangerous, making it suitable for intermediate-to-experienced adventurers. The region provides extensive ore deposits including iron, orichalcum, and quicksilver.

Caves, Mines, & Passes

  Boulderfall Cave
Occupants Necromancer
Special Features Alchemy Lab
Important Treasure Skillbook: Alchemy (Herbalist’s Guide to Skyrim)
Ore Veins x1 Corundum
Interesting Notes Skillbook: Block (Battle of Red Mountain) can be found SW of the cave’s entrance in a ruined hut.
   
Tactical Threat Level: Dangerous

  Broken Helm Hollow
Occupants Bandits
Special Features Cooking Pot/Spit
Important Treasure Skillbook: Two Handed (Battle of Sancre Tor)
Ore Veins x3 Corundum
   
Tactical Threat Level: Average

  Clearspring Cave
Occupants Troll
Special Features None
Important Treasure Bow of the Hunt
Skillbook: Marksman (Vernaccus and Bourlor)
Ore Veins x1 Iron
   
Tactical Threat Level: Difficult

  Crystaldrift Cave
Occupants Animals
Special Features Cooking Pot/Spit
Important Treasure Gadnor’s Staff of Charming
Skillbook: Restoration (Mystery of Talara, v 2)
Ore Veins x1 Iron; x1 Moonstone
   
Tactical Threat Level: Easy-Difficult* (dependant upon animals)

  Darkwater Pass
Occupants Falmer / Chaurus
Special Features Arcane Enchanter
Important Treasure Skillbook: Enchanting (Catalogue of Weapon Enchantments)
Ore Veins x1 Silver; x1 Iron
   
Tactical Threat Level: Dangerous

  Fallowstone Cave
Occupants Bears / Frostbite Spiders / Giants* / Trolls
Special Features None
Important Treasure None
Ore Veins x1 Iron; x2 Silver; x1 Silver (outside 320ft NW of entrance); x2 Orichalcum (outside, one is NW at foot of mountains, other is near the aforementioned silver vein)
Interesting Notes NW of the cave, under a tree N of the road and SE of the above Silver vein is Skillbook: Illusion (Incident at Necrom)
   
Tactical Threat Level: Difficult (Dangerous)
- *There will be Giants present during *The Cursed Tribe
.

  Honeystrand Cave
Occupants Bears
Special Features None
Important Treasure Skillbook: Lockpicking (The Locked Room)
Interestin Notes There are bees everywhere outside and a few beehives for those interested in Alchemical ingredients.
   
Tactical Threat Level: Average

  Lost Prospect Mine
Occupants None
Special Features None
Important Treasure None
Ore Veins x3 Gold
   
Tactical Threat Level: None

  Northwind Mine
Occupants Skeletons
Special Features None
Important Treasure Skillbook: Block (Death Blow of Abernanit)
Ore Veins x3 Ebony (as per the Unofficial Patch, could also be Iron)
   
Tactical Threat Level: Average

  Pinepeak Cavern
Occupants Bears
Special Features None
Important Treasure Skillbook: Smithing (Heavy Armor Forging)
Ore Veins x1 Corundum
   
Tactical Threat Level: Average

  Purewater Run
Occupants Slaughterfish
Special Features None
Important Treasure Skillbook: Smithing (Cherim’s Heart)
Ore Veins x1 Quicksilver
   
Tactical Threat Level: Easy?
- Scrolls or Spells utilizing Cloak spells can kill the fish while underwater.

  Redbelly Mine
Occupants Frostbite Spiders
Special Features None
Important Treasure None
Ore Veins x3 Iron
   
Tactical Threat Level: Average

  Redwater Den
Occupants Various Civilians / Bandits / Vampires / Ebony Vampire* / Vampire Thralls / Death Hounds / Venarus Vulpin
Special Features Alchemy Lab; Arcane Enchanter; Cooking Pot/Spit; Forge/Anvil; Grindstone; Workbench
Important Treasure Spell Tome: Telekinesis
Ore Veins x2 Iron; x2 Gold
   
Tactical Threat Level: Dangerous (Perilous*)
- Venarus is a mage in addition to being a Vampire, utilizing both Destruction and Cojuration spells.
- *An Ebony Vampire has a chance to spawn in place of the Steel Plate Vampire Boss.

  Ruunvald Excavation
Occupants Charmed Vigilants / Huskies / Minorne / Moric Sidrey / Volk
Special Features None
Important Treasure None
Ore Veins x4 Malachite
   
Tactical Threat Level: Dangerous
- Minorne is a Conjurer.

  Tolvald’s Cave
Occupants Chaurus / Falmer / Frostbite Spiders
Special Features Alchemy Lab; Tanning Rack
Important Treasure Crown of Barenziah
Skillbook: Block (Battle of Red Mountain)
Skillbook: Destruction (Mystery of Talara, v3)
Ore Veins x2 Iron; x1 Moonstone; x2 Quicksilver; x1 Silver
Interesting Notes Highest number of Glowing Mushrooms (282) and second highest number of Chaurus Eggs (11) in the game.
   
Tactical Threat Level: Dangerous

Dwemer Ruins

  Avanchnzel
Occupants Automatons
Special Features Alchemy Lab
Important Treasure Skillbook: Restoration (Racial Phylogeny)
Ore Veins x2 Iron
   
Tactical Threat Level: Dangerous

  Ruins of Bthalft
Occupants Bandits
Special Features None
Important Treasure None
Ore Veins x1 Corundum
   
Tactical Threat Level: Average

  Ruins of Rkund
Occupants Wispmother / Wisps
Special Features None
Important Treasure None
   
Tactical Threat Level: Dangerous

  The Aetherium Forge
Occupants Automatons / The Forgemaster
Special Features Aetherium Forge
Important Treasure Aetherial Crown or
Aetherial Shield or
Aetherial Staff
   
Tactical Threat Level: Perilous
- The Forgemaster is a unique, powerful Dwarven Centurion that can ‘shoot’ large gouts of fire instead of steam.
- Flames linger on the ground where it breaths the fire, similar to the spell Firewall

Forts, Nordic Towers, & Watchtowers

  Darklight Tower
Occupants Hagravens / Hags / Witches / Frostbite Spiders / Skeekvers
Special Features Alchemy Lab; Arcane Enchanter
Important Treasure Skillbook: Destructiom (Horror of Castle Xyr)
Skillbook: Destruction (Mystery of Talara, v3)
Skillbook: Illusion (2920, Sun’s Dawn, v2)
Skillbook: Lockpicking (Proper Lock Design)
Staff of Hag’s Wrath
Interesting Notes Largest concentration of Scaly Pholiota (17) in the game.
   
Tactical Threat Level: Dangerous
- Illia battles a Witch in the 2nd room and if alive will give a quest to clear the tower.
- Illia can be recruited as a follower/spouse after the quest is complete, providing she’s still alive after.

  Faldar’s Tooth
Occupants Bandits / Wolves
Special Features Cooking Pot/Spit; Fishing Supplies; Forge/Anvil; Grindstone; Tanning Rack
Important Treasure Skillbook: Alteration (The Lunar Lorkhan)
Skillbook: Lockpicking (Proper Lock Design)
Skillbook: Marksman (The Marksmanship Lesson)
Ore Veins x1 Silver (outside, 210ft N of the tower, on the far side of the rocky area)
   
Tactical Threat Level: Average

  Fort Greenwall
Occupants Bandits / Frostbite Spiders
Special Features Forge/Anvil; Grindstone; Workbench
Important Treasure Skillbook: One Handed (Mace Etiquette)
   
Tactical Threat Level: Average

  Nilheim
Occupants Bandits
Special Features Wood Chopping
Important Treasure None
   
Tactical Threat Level: Average

  Rift Watchtower
Occupants Bandits
Special Features Tanning Rack
Important Treasure Skillbook: Heavy Armor
Ore Veins x1 Orichalcum (outside, to the SE)
   
Tactical Threat Level: Average

  Treva’s Watch
Occupants Bandits
Special Features Arcane Enchanter; Cooking Pot/Spit; Forge/Anvil; Grindstone; Workbench
Important Treasure Skillbook: Enchanting (Twin Secrets)
Ore Veins x2 Iron (outside, SW of the fort)
Interesting Notes On the far side of the river to the west is a Clay Deposit.
   
Tactical Threat Level: Average

Ruins & Tombs

  Angarvunde
Occupants Draugr
Special Features Word Wall: Animal Allegiance
Important Treasure Skillbook: Illusion (Before the Ages of Man)
Skillbook: Speech (A Dance in Fire, v7)
Ore Veins x1 Corundum; x1 Silver (outside, SE of the camp a short distance)
   
Tactical Threat Level: Difficult

  Arcwind Point
Occupants Draugr / Skeletons / Dragon / Leveled Creatures*
Special Features Word Wall: Drain Vitality
Important Treasure Skillbook: Restoration (Withershins)
   
Tactical Threat Level: Perilous
- *Not entirely sure what that means for Requiem, but if you’re ready for a Dragon you’re ready for whatever.

  Forelhost
Occupants Dragon Cultists / Draugr / Skeevers / Dragon Priest Rahgot
Special Features Alchemy Lab; Arcane Enchanter; Forge/Anvil; Grindstone; Workbench; Word Wall: Storm Call
Important Treasure Dragon Priest Staff
Dragon Priest Mask: Rahgot
Skillbook: Restoration (The Exodus)
Ore Veins x1 Gold; x1 Quicksilver
   
Tactical Threat Level: Perilous
- Rahgot uses powerful fire magic, can conjure Flame Atronach, and can Command Daedra.

  Geirmund’s Hall
Occupants Draugr / Frostbite Spiders / Skeevers / Sigdis Gauldurson
Special Features Arcane Enchanter; Fishing Supplies
Important Treasure Gauldur Amulet Fragment
Gauldur Blackbow
Skillbook: Two Handed (Words and Philosophy)
Ore Veins x1 Iron
   
Tactical Threat Level: Difficult
- Sigdis wields the Gauldur Blackbow, can summon illusions, and can teleport.

  Shroud Hearth Barrow
Occupants Draugr / Skeletons / Wyndelius Gatharian
Special Features Alchemy Lab; Word Wall: Kyne’s Peace
Important Treasure Philter of the Phantom x2
Skillbook: Illusion (Before the Ages of Man)
   
Tactical Threat Level: Difficult