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Whiterun

  Broken Fang Cave
Occupants Skeletons / Ebony Vampire / Vampires
Special Features Alchemy Lab; Arcane Enchanter
Important Treasure Silk Mage Robes of Master Conjuration
Silk Mage Robes of Master Destruction
Skillbook: Illusion (Mystery of Talara, Part 4)
Skillbook: Lockpicking (The Wolf Queen, v1)
Interesting Notes Skillbook: Enchanting (Twin Secrets) can be found to the East at Shrine of Stendarr.
Skillbook: Speech (2920, Second Seed, v5) can be found North of the entrance at a Shrine of Zenithar.
   
Tactical Threat Level: Perilous

  Darkshade
Occupants Trolls
Special Features Fishing Supplies
Important Treasure Skillbook: Heavy Armor (Orsinium and the Orcs)
Ore Veins x3 Gold
   
Tactical Threat Level: Difficult

  Graywinter Watch
Occupants Trolls
Special Features None
Important Treasure Froki’s Bow
Skillbook: Marksman (Vernaccus and Bourlor)
Ore Veins x2 Corundum (outside, N across river, next to rocky outcropping and a tree)
   
Tactical Threat Level: Difficult

  Guldun Rock Cave
Occupants Giants
Special Features None
Important Treasure Skillbook: Heavy Armor (The Knights of the Nine)
Ore Veins x2 Orichalcum (outside, 210ft N-NW of camp)
   
Tactical Threat Level: Dangerous

  Halted Stream Camp
Occupants Bandits
Special Features Forge/Anvil; Grindstone; Tanning Rack; Wood Choppping
Important Treasure Poacher’s Axe
Ore Veins x1 Corundum; x16 Iron
   
Tactical Threat Level: Average
- You can usually skip the boss fight by shooting the flaming pot in the last room before entering.

  Redoran’s Retreat
Occupants Bandits
Special Features Cooking Pot/Spit
Important Treasure Skillbook: Sneak (2920, Last Seed, v8)
Treasure Map IV
   
Tactical Threat Level: Average

  Shimmermist Cave
Occupants Falmer / Chaurus / Frostbite Spiders / Skeever / Automatons
Special Features None
Important Treasure None
Ore Veins x2 Quicksilver (outside, W-SW of entrance. 1st is in front of large rock, 2nd is directly south of it)
   
Tactical Threat Level: Dangerous

  Sleeping Tree Cave
Occupants Giants / Mammoths
Special Features  
Important Treasure Skillbook: Destruction (A Hypothetical Treachery)
Ore Veins x1 Orichalcum
Interesting Notes Skillbook: Destruction (A Hypothetical Treachery) can be found in a puzzle ruin to the SE.
Skillbook: Conjuration (Liminal Bridges) can be found opposite of the puzzle ruin to the E atop a hill.
   
Tactical Threat Level: Dangerous

  Swindler’s Den
Occupants Bandits / Kematu* / Alik’r Warriors*
Special Features Cooking Pot/Spit
Important Treasure Skillbook: Pickpocket (Thief)
Ore Veins x1 Iron
   
Tactical Threat Level: Average
- Kematu & Co only show up during In my Time of Need.

  White River Watch
Occupants Bandits / Wolves
Special Features Alchemy Lab; Cooking Pot/Spit; Wood Chopping
Important Treasure None
   
Tactical Threat Level: Average

Forts, Nordic Towers & Watchtowers


  Fellglow Keep
Occupants Warlocks / Frostbite Spiders / Vampires / Wolves / Skeletons / Atronachs / The Caller / Orthorn / Slighted*
Special Features Alchemy Lab; Arcane Enchanter; Forge/Anvil; Workbench; Atronach Forge
Important Treasure Quest Book: The Aetherium Wars
Quest Book: Lost Legends
Skillbook: Conjuration (The Doors of Oblivion)
Skillbook: Destruction (A Hypothetical Treachery)
Unusual Gem
   
Tactical Threat Level: Dangerous (Perilous)
- *There is Master(?) locked room in the keep that can be opened with the *Fellglow Keep Key
, but be warned that it’s packed full of Slighted.
- With a successful Speech check you can avoid confrontation with The Caller.

  Fort Greymoor
Occupants Bandits
Special Features Cooking Pot/Spit; Forge/Anvil; Tanning Rack; Workbench
Important Treasure Skillbook: Evasion (Rislav The Righteous)
   
Tactical Threat Level: Average

  Valtheim Towers
Occupants Bandits
Special Features Alchemy Lab; Clay Deposit; Cooking Pot/Spit
Important Treasure Skillbook: Marksman (The Black Arrow, v2)
Ore Veins x1 Corundum; x1 Iron
   
Tactical Threat Level: Difficult
- Be aware that even though there’s only Bandits present, there are a lot of them, many of which are Archers in an area with a lot of exposed ground.

Ruins & Tombs


  Dustman’s Cairn
Occupants Draugr / Frostbite Spiders / Silver Hand* / Skeevers
Special Features Alchemy Lab; Arcane Enchanter; Word Wall: Fire Breath
Important Treasure Fragment of Wuuthrad
Skillbook: Two Handed (Battle of Sancre Tor)
   
Tactical Threat Level: Difficult
- If The Companions quest Proving Honor isn’t active, you’ll only have access to the first room.

  Hamvir’s Rest
Occupants Skeletons / Draugr
Special Features None
Important Treasure None
Ore Veins x1 Iron (outside, W-SW of the ruin)
   
Tactical Threat Level: Difficult

  Hillgrund’s Tomb
Occupants Draugr / Frostbite Spider
Special Features None
Important Treasure None
Ore Veins x1 Silver
Interesting Notes Skillbook: Illusion (The Black Arts On Trial) can be found 370ft S of entrance at a tree stump and dead bandit.
   
Tactical Threat Level: Difficult

  Moldering Ruins
Occupants Vampires / Ebony Vampire* / Death Hounds
Special Features Cooking Pot/Spit
Important Treasure None
   
Tactical Threat Level: Dangerous (Perilous*)
- *An Ebony Vampire has a chance to spawn in place of the Steel Plate Vampire Boss.

  North Skybound Watch
Occupants Bandits / Giant Frostbite Spider
Special Features None
Important Treasure Skillbook: Block (Battle of Red Mountain)
Ore Veins x1 Moonstone (outside 240ft E-SE of North Skybound Watch entrance, roughly halfway to Orphan Rock, on east side of valley)
Interesting Note There is Hanging Moss (23) and Jazbay Grapes (8) present.
   
Tactical Threat Level: Average

  Rannveig’s Fast
Occupants Sild the Warlock / Subjugated Ghosts / Ghost Adventurer
Special Features Alchemy Lab; Word Wall: Kyne’s Peace
Important Treasure Skillbook: Destruction (Horror of Castle Xyr)
Unusual Gem
   
Tactical Threat Level: Dangerous

  Silent Moons Camp
Occupants Bandits
Special Features Forge/Anvil; Grindstone; Workbench
Important Treasure Notes On The Lunar Forge
Skillbook: Smithing (Light Armor Forging)
Various Lunar-enchanted weapons
Bouncer
   
Tactical Threat Level: Difficult
- Though populated only by bandits, their archers and the unique weapon of their leader make for a challenging encounter.