Class Guide - Pure Archer
Submitted By
Wulfdur
Description
Just pure Marksman build, no magic, no stealth. Using heavy bows at start, switching to light bows at melee and using a dagger to break bows and finish kills. Utilizes poisons + enchants + exploding arrows from Smithing. Later on, can go werewolf with the Companions.
Race | Stone | Blessing | Supernatural |
---|---|---|---|
Bosmer | Warrior | Kynareth | Werewolf |
Skills
Starting Skills
Marksman / Evasion / Smithing / Alchemy / Enchanting / Lockpicking
Secondary Skills
Speech (2 perks, Indomitable Force)
Perks
Level ups
First 15 Health, rest Stamina for derived bow dmg, Oghma - Health
Recommended weapons / Spells
Heavy Bow: Zephyr -> Dragonbone Bow&Arrows
Light bow: Spectral Bow -> Auri-el Bow
Recommended armor / Clothing
Enchanted Scaled Armor + Savior Hide -> Dragonscale Armor
Content
Companions(Until Werewolf), Dawnguard, Kynareth quest, Ill met by Moonlight…