As the List contains twice as many mods as the original Legendary Edition list, I will only be summarizing the gameplay and functionality mods in this section. A full list containing both the summarized mods below, plus of all of the audio, graphical, utility and bug related fixes are located here.
Core Mods
Wildlander is built around Requiem - the Roleplaying Overhaul . Requiem completely retools all of Skyrim to create a challenging, deleveled world with plenty of meaningful choices. It can be a bit obtuse, so I highly recommend reading up on it. Requiem - Minor Arcana SSE Convert tweaks many aspects of the game to provide a more consistent experience. Requiem - Dragonborn Patch applies Requiem’s overhauls to the Dragonborn DLC.
Skyrim Unbound Reborn skips the main quest up to right before you’re called by the Graybeards, and offers plenty of pre-start options (found under the Wildlander menu), such as where to start the game and whether or not your character is actually Dragonborn.
Diverse Character Creation is a character creation system that aims to bring the ideologies of Skyrim, Morrowind, and Oblivion together as one cohesive system. DCC introduces the ability to create characters with asymmetric skill levels and start with different (or no) spells based on your skills.
Wildlander SE – The one mod which ties everything together.
Combat Mods
Requiem already makes significant changes to enemies and combat, and Wildlander ups that ante by adding Wildcat - Combat of Skyrim and Mortal Enemies SE . Enemies are smarter, more aggressive, and more dangerous, but also fairer, as they no longer have undodgeable aimbot attacks or a suicidal drive to kill you at all costs.
To get a few levels at the start of the game you can use Train and Study – Hit dummies and read some books to train yourself over several hours of fast-wait time.
Pumping Iron gives your character more muscles over time as your character’s combat- and crafting-related skills increase.
Wildlander contains many elements of wilderness survival. Sunhelm Survival adds the need to eat, drink and sleep, Frostfall (guide ) adds cold weather mechanics, Campfire (guide ) adds the ability to camp outdoors to sleep, cook and keep warm, and Hunterborn (guides included in mod folder) adds mechanics centered around butchering animals.
High Hrothgar Kitchen adds an extra room connecting the High Hrothgar monastery to a small natural cave under the mountainside. This is the Greybeards’ kitchen, where they store their food supplies and cook their meals. A spring at the back of the cave serves as a water source.
Honed Metal allows you to contract smiths and enchanters to do crafting for you. Wildlander also includes ClothingCraft Redux and adds the ability to use the Honed Metal system to order clothes from tailors, which includes most alchemists.
Item Durability makes your weapons and armor lose their tempering as you use them, so you will want to re-temper them every now and then.
UI
A combination of SkyUI , SkyHud ,More HUD SE , A Matter of Time , Iequip and a smattering of other mods gives Wildlander a clean GUI that adds a lot of relevant information while removing certain things that tend to leave the player staring at the interface instead of experiencing the game world such as quest markers. The compass has had a much needed tweak to Remove Enemies
SSE Display Tweaks All-in-one solution for smooth FPS-unlocked gameplay. Includes a physics fix, borderless fullscreen performance boost, refresh rate control, highly configurable frame rate limiting. Notification Log SSE Captures your notifications so you can look at them later. Convenient Dialogue UI - SE adds Q.O.L changes to the dialog menu.
For Normal use, Here is a quick rundown of what you’ll see:
The icons in the top right are ongoing magical effects, displayed by SkyUI . The blue and yellow bars in the bottom right are Frostfall indicators . The apple, bottle, and moon icons in the bottom right indicate Sunhelm’s survival needs and Keep it cleans Bath needs. The singular yellow bar close to the middle of the screen displays the remaining oil in your wearable lantern . The clock towards the bottom middle and date in the upper left are from A Matter of Time .
Trade Routes alters the prices and availability of goods based on location and whether certain quests have been completed.
Trade and Barter increases buying and selling prices in big cities, as well as making a bunch of small price adjustments based on things like race and reputation.
Realistic Trading Stocks of Skyrim gives the various fishers, woodcutters, etc. items to sell. It also lets you pay temple priests to give you long-lasting buffs.
Skald’s Mail - A Courier Alternative replaces the courier system with mailboxes you can rent or purchase, and includes extra features such as mail-order deliveries from shops, shipping items long distances, and sending off gear to be improved.
Crime
In Wildlander, the divines will disown you if you commit too many crimes, denying you the free disease curing and powerful blessings their shrines offer.
Better Stealing allows you to steal items worth less than 50 gold without having them marked as stolen. It still counts as stealing as far as the divines are concerned, though.
The Thieves’ Guild won’t let you in unless you’ve committed a certain number of crimes; see below for more information.
Obscure’s College of Winterhold is an expansion and overhaul for the College of Winterhold, including two new towers, a re-imagined Arcanaeum and Hall of the Elements, revised set dressing and clutter in many areas, changes that appear over time, door signs to assist with navigation, support for many other mods, and not a trace of hay.
Choose Your Own Arch-Mage Why should the Psijic Order decide who should become the new Arch-Mage? It should be the choice of the current Arch-Mage. Unfortunately for Winterhold, that’s you.
Magic
The most significant change to magic (other than Requiem) is the inclusion of Spell Research . This mod is large and complex, so you’ll want to consult the guide or this video guide . The guide is for US 3.4, but the only thing that’s changed with Spell Research since then is the name of the liquids.
Arctic - Frost Effects Redux Improved and realistic textures applied to frost spells and effects along with new 3D meshes!
Deadly Spell Impacts Fire, lightning, frost, and spit (Spider/Chaurus) spell impacts now have their own unique textures. This mod also increases the variation in impact size, increases the size of dragon breath impacts, and adds melted snow impacts for fire and lightning spells.Voltage 4-2K Improved and realistic textures applied to Shock spells.
No More Ugly Effects SE Replaces certain character effect shaders with an invisible version. No more garish green glow from Alteration armor spells! No more red/green/blue outline when using drain spells and effects.
Transport
Fast travel is disabled by Requiem in Wildlander, so you’ll have to traverse the game world by other means.
Immersive Horses adds many features, most importantly the ability to access your horse’s inventory and to call it whenever you’re outside. Owning a horse is very useful in Wildlander, as it allows you to travel the harsh roads in relative safety.
Carriage and Ferry Travel Overhaul will add boats and carriages to settlements all over Skyrim and allows you to take them to almost any settlement.
Followers
FollowerLivePackage A framework which expands the followers functionality so they are actually useful!
Disable Follower Collision disables collisions between the player and allied NPCs. Allied NPCs include followers, actors commanded by the player, and actors commanded by followers.
Follower Trap Safety Disables the ability for followers to murder themselves by triggering traps.
Inconsequential NPCs Adds NPCs and dialogue scenes to Skyrim to enhance the social ambiance of the game, all voiced.
Immersive Patrols SE Adds a reasonable amount of Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few Skaal, Reaver and Riekling “patrols” to Solstheim.
Immersive College NPCs Adds students and guards to the College of Winterhold for added immersion!
Good-folks of Raven Rock The one and only mod for SE that populates the town of Raven Rock. Show those Dark Elves the love they deserve.
AI Overhaul SSE Changes many of the Vanilla NPCs’ AI to act more realistic and immersive.
Armor and Clothing Extension Adds more diversity and lore-friendly clothing options and gives NPCs more appropriate attire.
Improved Roads Removes animals from roads, adds bandits at night to roads, and adds patrols and travelers to roads during the day.
Player Housing
A collection of hideouts have been added to the world with Hidden Hideouts of Skyrim and Outlaws Refuges . These are designed to provide your characters with immersive areas in the cities, wilderness and sewers for rest, storage, and the occasional amenity.
If you get far enough into the game that you have a lot of player houses then you can use Rent My House and put your unused houses to work by renting them out!
Hearthfire Extended Build any furniture in any room. Build additional wings off your cellar. Also includes bug fixes and enhancements to vanilla apiaries, butter churns and mead barrels.
Even Better Quest Objectives enhances the quest descriptions in the vanilla game so that you have a clear sense of where you are supposed to go and what you are supposed to do besides looking at the quest markers. Let’s face it - the quest descriptions were quite bad, not specifying where you are supposed to go by themselves, and forcing you to play with the quest markers on all the time.
In each major hold, there are now Missive boards with a selection of radiant quests, like go kill this, deliver that or return item from a cave/ruin. These quests refresh every 3 days providing the MCM setup instructions have been followed.
Finding Velehk Sain This mod creates additional content surrounding the strange gauntlet in the Midden Dark, as well as the four missing Apprentices from the College of Winterhold.
The Choice is Yours Stop quests from starting automatically. Pursue the quests you want, ignore the ones you don’t. https://www.nexusmods.com/skyrimspecialedition/mods/365ake your choices matter.
In addition - Skyrim Sewers 4 - adds sewer systems to Solitude, Whiterun and Windhelm, and a couple of forts, these contain a good range of enemies ranging from easy to difficult.
Nights and dungeons are very dark, and you won’t be able to effectively explore them without a light source. You can buy a lantern, use a spell or ability such as Candlelight or Night Eye, or for vampires and werewolves Predator Vision , or use torches if you’re okay with occupying one of your hands.
Players are now able to interact with NPCs in multiple ways thanks to Immersive Speechcraft . Based on your character’s speech skill, you might be able to convince an NPC to follow you for a bit, barter, help you in combat and more! Realistic Conversations is a NPC overhaul which improves the npc’s conversation AI making them talk to each other and less likely to talk to you from a distance, while adding expressions and emotions to the conversations. Relationship Dialogue Overhaul makes friends talk to you more like friends. Followers have much more to say when speaking to them. If your spouse is a follower, he/she will talk to you like a spouse instead of a generic follower. NPCs who dislike you (not bandits and Forsworn, but citizens of towns and cities) will have more insults to say and may even completely stop talking to you if you continue to pester them. To Your Face SE and VR NPCs will not speak greetings towards the Dragonborn’s back. Guard Dialogue Overhaul SE adds dialogue, realism, and respect towards the player in the dialogue of Skyrim’s guards, making that dialogue much more immersive. Finally, No NPC Greetings (Special Edition) reduces the distance required for NPCs to greet you.
NPCs such as labourers now have real names . Additionally, children are no longer immune to the dangers of the world. Hunters Not Bandits NPCs will not use taunts or insults when fighting animals. Especially hunters will behave in a more realistic manner, as well as fixing the odd behavior where enemies would start using greetings and other unfitting dialogues right after they killed you.
Cities and villages also celebrate holidays based on TES lore. Immersive Laundry adds decorative clotheslines and other washing-related items throughout Skyrim
Inns and taverns have several games added such as blackjack and faro .
Hold Border Banners Adds banners along roads showing which hold you are about to enter.
Bibliophile’s Arcanaeum - A Winterhold Circulating Collection This mod is for role-players and book lovers. It allows you to peruse the collection in the Arcanaeum, select books to borrow, curl up by the hearth, and be harassed by the college guard for forgetting to return them before the due date. If you wish, you may also study to add temporary buffs to your skill increase rate.
Unlimited Bookshelves Lets you place as many books on a bookshelf as will fit, instead of a fixed number, as well as any other kind of item. Up to around 90 letter/note type books on a single shelf, and not limited to just books!
SmoothCam is a highly configurable third-person camera, with smooth frame-interpolation and a raycasting crosshair to help you aim.
Motion Sensitive Fix SE Remove camera sway, head bobbing and FOV zoom. For 1st and 3rd person. All animation left intact. Made for those who get motion sickness.
True Directional Movement Overhauls the third person gameplay similarly to modern action RPGs, entirely through SKSE. Move and attack in any direction. Includes a custom target lock component and animated healthbar widget, target headtracking, projectile aim support during target lock, boss bars, mount support and more! Modular and customizable through MCM.